Monday, January 13, 2014


Random poster design inspired by the Space Age. Testing out new areas of design.

Old work- 2010- DSP

Cannot believe time has passed so quickly. Four years ago, I was working at design studio press for a summer, and worked on various projects under the Art Direction of Scott Robertson and Neville Page.
Just decided to put this work online as it was collecting dust over the years.

Monday, June 24, 2013

Pitch work: Gabriele Muccino

Totally forgot about this blog. Here I am again! Here's some work I'm allowed to release. A few pieces of fun concepts I had the pleasure of doing for Director Gabriele Muccino.

Monday, February 25, 2013

Gnomon Class Demos- Winter 2013

I have been teaching Digital Painting at Gnomon for a while. Here are some recent class demos.

Friday, November 30, 2012

Tron:Uprising concept art

I had the pleasure of working on TRON:Uprising from 2011-2012. The experience was invaluable and a time filled with creative memories I'll remember forever. Thanks to Charlie Bean and Albeto Mielgo for the awesome experience. I was mainly responsible for Vehicle Design working along with Daniel Simon and Vaughan Ling. Whenever there was down-time, I moved on to do environments for the show. It was a nice blend, and I was always on my toes. Here are some of my select few pieces from the many, many pieces of art created:

Wednesday, September 05, 2012

Nike: Find Your Ground

This is a new short film/conceptual video I directed for Nike at Art Center College of Design. Worked with amazing and passionate people. I was going to list the people that had the most impact on the short... but the list became too large.
Johnny Ngo, the A.D. on the project really held us from the brink of insanity. Couldn't have done it without him.

Katsushi Katayama, VFX supervisor, put in more time than I could have asked. He was the golden savior on the project.

David Chen (  ), the lead UI designer was the perfect guy to work wtih and I hope we can work together again some day.
Gabriele Pasqualino, Saiful Haque, Assaf Horowitz, Joe Feinsilver, Vaughan Ling, and many others were an absolute invaluable part of the team throughout the project.

And of course, Pier-pictures  were the backbone of the shoot. Without them, our shoot-day would have been a disaster. You guys were the best of the best.

you can find some process/concept art I did for this on my website:

Nike: Find your Ground from Annis Naeem on Vimeo.

Sunday, September 02, 2012

Gnomon Class demo

I taught a class this term at Gnomon School of visual Effects. It was a great experience and I will be doing it again starting next month or so. Thanks to the students for making it really fun.
Did this for a demo in-class. I will post some of the other ones I did as I find time and also the walk-through/ work in progress of this if I get the chance.

another one on the side.

Saturday, June 16, 2012


hello all,
I finished this video a while back, but recently got a chance to upload it.

Directed, modeled, animated, designed, etc. by myself.
Music by my good friend Matt Zelig at ZeligSound:

Some screenshots:


Friday, June 08, 2012

Snow White and the Huntsman Concept Art

Hello all,
A while back I had the opportunity to work on the recent feature Snow White and the Huntsman directed by Rupert Sanders. It was a great opportunity, and I learned so much from Rupert and the others. I was mainly assigned the castle, it's surrounding areas and the village that you see in the movie. Here are some very early concepts I did for the film: